Call of Duty: Infinite Warfare Campaign Review

I preface this review by saying this is a review of the game’s campaign. I have no desire to play zombies or the online multiplayer.

Call of Duty: Infinite Warfare takes place in the distant future where the planet Earth has been stripped of its natural resources. The nations of the world have united together to create the United Nations Space Alliance, or UNSA, who’s goal is to handle the efforts of space colonization. A hostile faction emerges called the Settlement Defense Front, or SDF. Relations between the UNSA and SDF have deteriorated, and the SDF has finally declared war after a brutal attack on Earth. The player takes the role of Captain Reyes, leader of the Retribution warship, and man given the task on taking down the SDF and saving the Earth and its citizens from further destruction.

Early on, the player is introduced to Admiral Kotch, leader of the SDF played by John Snow himself, Kit Harington. He’s portrayed as a determined and brutal leader who’s goal is the ultimate destruction of the UNSA and to have Earth under his control and the control of the SDF. You probably could dig further into the technicalities of the campaign and storyline itself but on the surface level, you are the leader of a crew who’s task is to carry out strategic missions to lower the defenses of the SDF and save Earth from their rule.


The game is broken up into missions after the opening segment. There are the main story missions and there are other side missions that focus on capturing resources and destroying important SDF structures to turn the tides of war. They could take place either on the ground with the marines or in space with airship dog fights. The side missions are completely optional to beating the game’s campaign, but if you want some more space dogfighting or SDF killing, check them out.  The best parts of the campaign are the perfectly voice-acted cast of characters you fight alongside, and the overall scale and set pieces that you fight in.

Call of Duty: Infinite Warfare does a fantastic job at developing personal relationships with each of the characters. Even the most insignificant side characters have their own side stories and personalities that you grow to like and admire throughout the story. It makes losing one of those characters heart-breaking, and don’t worry, they will break your heart repeatedly. The characters that I had the biggest problems with were Kit Harrington’s Admiral Kotch, and the other cameo appearances that were in the game. Conor McGregor is completely wasted in a thirty-second cameo, and Kit Harrington was wasted as the game’s main antagonist. They set him up right away to be a blood-thirsty Admiral out for world domination, but for the rest of the game, you only see him on television screens giving speeches about how he will achieve it. When the time comes for Admiral Kotch to finally put up a fight personally, it is a lackluster stealth kill that makes his role in the whole thing disappointing.


That being said, those were the only things that I found to be disappointing in the campaign. The cut scenes are absolutely beautiful, and I continue to find myself in awe of how lifelike and accurate we are getting with graphics on these next generation consoles. Call of Duty: Infinite Warfare is a strategic futuristic military game with Michael Bay action sequences pumped into its veins. It is a roller coaster ride of awesome that stops from time to time so that you can reflect on the characters you’ve lost before going over the next hill. The space combat is solid, fun and not overused.

Now sure, does the game essentially rip off Titanfall with its boosting and wall running, and Halo, with its Pelicans and Warthogs? Yes, it absolutely does, but it doesn’t take away the fact that the game’s campaign is a hell of a lot of fun. I haven’t played a Call of Duty campaign since Modern Warfare 2, so I can’t compare it to the most recent games but, to me, this is something cool and different. I had a blast playing it. I was very impressed.

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